I will answer this question with research I am using for another class - with multimedia lectures. Many dry subjects can become interesting with full use of multimedia. Video, pictures and games both can keep the attention span of an audience and provide a second reinforcement of the lecture material.
I have already done some reading into this subject and here are my sources:
Almassizadeh, Farshad,Whitnell,
Robert MFernandes, Eric A,Love, John J et al.
“Multimedia chemistry lectures.” Journal of Chemical Education 71.9
“Multimedia chemistry lectures.” Journal of Chemical Education 71.9
Bauer,
Wolfgang, Kortemeyer, Gred. “Multimedia collaborative content creation
(mc3): The MSU lecture Online system.” Journal of Engineering Education;
Oct 1999; 88, 4; ProQuest Central pg. 421.
(mc3): The MSU lecture Online system.” Journal of Engineering Education;
Oct 1999; 88, 4; ProQuest Central pg. 421.
Briggerman,
Brian C., Boyer Tracy A., Norwood, F. Bailey. “Demand for Multimedia
in the Classroom.” Journal of Agricultural and Applied Economics. 41.3
(Dec 2009) p791-808.
in the Classroom.” Journal of Agricultural and Applied Economics. 41.3
(Dec 2009) p791-808.
Duits,
Linda. “The importance of popular media in everyday girl
culture.” European
Journal of Communication. Sep2010, Vol. 25 Issue 3, p243-257, 15p
Journal of Communication. Sep2010, Vol. 25 Issue 3, p243-257, 15p
Hug, Theo. “Visual
Competence, Media Literacy and "New Literacies" - Conceptual
Considerations in a Plural Discursive
Landscape.” Seminar.Net: Media,
Technology & Life-Long Learning, 2011, Vol. 7 Issue 1, p1-17, 17p
Technology & Life-Long Learning, 2011, Vol. 7 Issue 1, p1-17, 17p
Meadors,
Todd. “Using multimedia in lab-based online classes.” Distance Learning.
9.1(Jan.2012): p36.
9.1(Jan.2012): p36.
Moore,
Helen A., Pippert, Timothy D. “Multiple perspectives on multimedia in the large
lecture.” Teaching Sociology. 27.2 (Apr 1999); 92
Be sure to organize your literature review around a few principles of good games fro learning. I like this topic but I think you may have some difficulty making the connection between games and multimedia in the classroom. Although I saw that one of resources referred to "popular media" and others referred to the general more general term "Media".
ReplyDeleteConsider re-framing your question to read "How can the use of popular media motivate students in the same way that video games do."
The terms "popular media" and "mulitmedia mean different things" If decide to continue to use the term Multimedia you will need to flesh out that difference in the first part of your literature review.
Please contact me if you have any questions!
Denise L.
have you written a rough draft yet?
Delete