- What is the academic concept students will be involved in as they play the game?
- Students will create coin change for computer characters that need it.
- What is the story line?
- The game will be called "4C" - Change Creator Cathy's Cubicle. Cathy's cube is nearest the office's break room that only takes change. To help her co-workers, she always has enough change to break dollars down to coin change. The player has to enter in the right amounts to complete this task.
- Who is the main character? Cathy
- What does the main character do to win the game? Cathy provides change to a group of co-workers each day and at the end of each day, the budget for buying new items for her cubicle goes up. A player completes the game when they have played enough days to put all items into her cubicle.
- What challenges will the main character face to move up a level? Different co-workers will ask for different types of coins for their purchases. It will be random on their demands.
Find a SCRATCH game that you might use as inspiration for your own game and
link to it.
Scratch | Project | Cash Register
This game simulates a fast food cash register so I can use the calculator feature in making sure that the player adds up the correct amount of coins.
This game simulates a fast food cash register so I can use the calculator feature in making sure that the player adds up the correct amount of coins.
Love this scenario. Very real world! One thing that attracts kids to video games is it allows them mimic what adults do in the real world. (For better or worse)
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