Game Background: Students will create coin change for computer characters that need it. The game will be called "4C" - Change Creator Cathy's Cubicle. Cathy's cube is nearest the office's break room that only takes change. To help her co-workers, she always has enough change to break dollars down to coin change. The player has to enter in the right amounts to complete this task. Cathy provides change to a group of co-workers each day and at the end of each day, the budget for buying new items for her cubicle goes up. A player completes the game when they have played enough days to put all items into her cubicle. Different co-workers will ask for different types of coins for their purchases. It will be random on their demands out of a list of 3 needs.Programming Notes: I will have to program both a calculator for coin totals, ifs statements for when totals are reached, animations for her co-workers moving on and off screen and a store to buy things for her cubicle. The "mental calculator" will be in a thought bubble and require clicks to add or reduce a coin type.
Miscellaneous Notes: I believe that the interactive with run quicker and smoother if I have the characters talk. I plan on a store with a few different items like a lava lamp, calendar and digital picture viewer as the "levels."Here is a link to my start up screen. Scratch | Project | 4C